Aphra Shemza | Interactive Light Art Workshop
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Interactive Light Art Workshop

With Aphra Shemza & Jamie Howard

26th & 27th October 2019, 10am-5pm

Space 4, 113 Fonthill Road, London, N4 3HH

“Aphra and Jamie are very passionate and dedicated, they have taught us SO much over the course of these two days!” female, 25-35 yrs

Images: Aphra Shemza soldering in her studio and the sound reactive sculpture each participant will take home.

Join internationally renowned light artist Aphra Shemza and programmer Jamie Howard this October for their Interactive Light Art Workshop. The team will provide a hands-on two-day workshop where participants will learn how to create a sound reactive light sculpture.

Not only will each participant walk away with a stunning interactive sculpture, they will also develop invaluable skills in the following areas; soldering, basic micro-electronics, prototyping on a breadboard, testing components, circuit integration, Arduino and Arduino programming in C++.

Although no prior knowledge about electronics or Arduino is required participants must be over 18, have manual dexterity and competent computer literacy. This workshop is challenging but rewarding. It will start from the basics and leave participants with the skills and confidence to integrate electronics into their projects in the future.

Ticket Price: £150

Materials for the workshop included in the price:

  1. Custom made Perspex module

  2. Individually Addressable LED tape

  3. Arduino Nano equivalent

  4. USB cable

  5. Microphone

  6. PCB

  7. Capacitor

  8. Resistors

  9. Wire

Materials above including soldering irons and wire cutters etc… will be provided however participants must bring a laptop with them.

“With no prior experience of coding or electronics, it was exciting to learn something new and achieve a very colourful result in a weekend, with the expert, kind and patient guidance of Aphra and Jamie.” female, 55-65 yrs

Images: Interactive Light Art Workshop November 2018


Day One:


Introduction to Arduino

Introduction to soldering and best practice

Practical soldering tasks

Introduction to programming in C++

Code: Constants, variables and the Blink program




Introduction to your circuit for today; resistors, capacitors, LEDs, breadboard and microphone.

Practical circuit building on a breadboard

Testing your components

Code: Programming conditional statements, input and output

Code: Processing sound using code

Code: What is a library, downloading and using a library

Day Two:


Introduction of the PCB

Introduction of the external power supplies

Practical soldering tasks




Testing your circuit

Circuit integration

Code: Creating and using functions to expand your program

Code: Learn how to change parameters and variables in the code to affect the outcomes and make your module unique

Code: Finalising and debugging your code

Images: The sound reactive sculpture each participant will take home and close-up of the circuit